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My main inspiration comes from tabletop games, video games, and books where magic plays some role. That might be games where you can play a spellcaster, or books where there are magic using characters, but I always find myself coming around to the same thought. What would happen if someone took the magic system present in the game or book, and applied a modern understanding of science to get the most out of their magical studies? Now this has been done to some extent with “Harry Potter and the Methods of Rationality” and it’s been done very well (It’s worth the read). This is not meant to be the same thing redone by a much worse writer. While HPMR showed the results of the “methods of rationality” applied to a magical world, it didn’t really focus on Harry trying to create new spells or magical items using his scientific knowledge. It’s this item and spell creation that I want to experiment with. I want to see what happens when knowledge of science, particularly chemistry and physics, are applied specifically to the use of magic. It’s all well and good to say “The wizard throws a fireball” and get a big boom, but what if a clever individual with a decent memory of high school chemistry designs their own fireball with stoichiometry in mind? Google the term and you find some dry technical articles about proper air-fuel mixes for different engines. But it’s also the principle used in the design of thermobaric explosives, which pound for pound will beat anything short of a nuke for destructive power. For most spells and magic items I come across in any medium, game or book, I think up these “what ifs”. This story is my way of trying to get them out of my head and work them out.

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